![]() ![]() Unity of Command 2 is as much about attrition as it is about simply overpowering the Axis. Capture Supply Hubs, position your units along Supply routes, and surround enemies so that they don’t have access to incoming Supply. It’s vital at the end of every turn to make sure that all of you units are being adequately supplied, or that they’ll be able to be in range of a Supply Hub by the end of the following turn.Īfter being out of Supply for more than a turn, a unit’s combat effectiveness starts to drop, which makes a viable strategy out of cutting off enemy Supply lines. We go into more detail on it in this guide, but suffice it to say that armies live and die by Supply. In this guide, we’ll give you a few tips that are sort of glossed over by the in-game tutorials, and offer up some basic advice that can help you win the war. The opening scenario is meant to ease you into the mechanics of Unity of Command 2, but, again, there’s a fairly steep learning curve that is done no favors by the provided guidance. The campaign, based in Europe and North Africa, sees you fighting along the mountain ranges and coastal environments of the Western Theater, beginning with Wadi Akarit in Tunisia. Stick it out, though, and you’ll be privy to a surprisingly deep and satisfying tactical experience. In addition to the management of supply lines and basic movement, combat involves quite a bit of seemingly-esoteric terminology that the surface level tutorials do a poor job of explaining. Unity of Command 2, the new World War II strategy game from Croteam and 2×2 Games, is a significantly more complex experience compared to its predecessor.
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